7-day money-back guarantee · instant download

A printable Halloween escape room you can play at home tonight

Witch Morgana locked up all the candy. The kids have 60 minutes to open her chest: 8 puzzles in 4 envelopes hidden around the house. Just print, hide and play.

Get the complete kit

or just The Witch's Candy Chest for $6.99

Sample page from the kit: The Haunted Alphabet
Sample page from the kit: The Ghost House

Complete kit: 2 games + party pack$12.99 USD

one-time payment · printable PDF (US Letter and A4)

  • Ready in 15 minutes
  • Hints and answer key included
  • 7-day guarantee
Cover of the Halloween Escape Room kit
Format
Printable PDF, US Letter and A4
Ages
Game 1: 6 and up · Game 2: 10 and up
Players
2 to 8 per game
Play time
45 to 60 minutes per game
Access
instant, in the members area

Halloween is here and…

  • the kids want a party, but you don't want to spend a fortune on decorations and toys;
  • the afternoon is about to end on a screen again;
  • the class or school party still has no activity ready;
  • there's no time to come up with a game from scratch.

How it works

An escape room is a puzzle game against the clock. Every solved puzzle gives a number; with all 4 numbers, the kids find out where the chest is hidden.

  1. Buy and download the PDF right away.
  2. Print and cut: it takes about 15 minutes.
  3. Hide the 4 envelopes around the house, following the game master guide.
  4. Read the witch's letter out loud and start the timer: 60 minutes to open the chest.

Inside the kit

Real pages from the PDF (the bottom part is blurred in this sample).

Sample page from the kit: The Bat Flight
The Bat Flight
Sample page from the kit: The Secret Wheel
The Secret Wheel
Sample page from the kit: Spooky Math
Spooky Math
Sample page from the kit: Party invitations
Party invitations
Get the complete kit

Who it's for

  • Families with kids ages 6 to 12 (Game 2 is fun for teens and adults too)
  • Teachers who want a Halloween activity for the class
  • Birthday and Halloween parties at home
  • Grandparents, aunts and uncles hosting the kids

Choose your kit

The Witch's Candy Chest

$6.99

one-time payment · printable PDF

  • Game 1, The Witch's Candy Chest (ages 6 and up): 8 puzzles in 4 envelopes
  • Story letter, game master guide, hint cards, answer key and certificate
  • PDF with 18 pages, US Letter and A4

Not included

  • Game 2, Dr. Shiver's Lab
  • Party pack
Get The Witch's Candy Chest
2 games + party

Complete kit

$12.99

one-time payment · printable PDF

  • Game 1, The Witch's Candy Chest (ages 6 and up)
  • Game 2, Dr. Shiver's Lab (ages 10 and up, teens and adults)
  • 16 puzzles, with game master guide, hints, answer key and certificate for each game
  • Party pack: invitations, door sign, detective badges and scoreboard
  • PDF with 42 pages, US Letter and A4
Get the complete kit

7-day money-back guarantee

If the kit isn't right for you, you get 100% of your money back within 7 days of purchase, no questions asked.

To ask for a refund, write to contato.tardedepapel@gmail.com.

Questions

How do I get it?

Right after payment you get an email with access to the members area, where the PDF is ready to download.

What ages is it for?

The Witch's Candy Chest is for kids 6 and up (6 and 7 year olds play with an adult reading along). Dr. Shiver's Lab is harder: ages 10 and up, teens and adults.

How many people can play?

2 to 8 per game. With a bigger group, print another copy and play in teams.

What else do I need?

Scissors, pencils, 4 envelopes (or folded sheets) and a prize to hide in the "chest": a box with candy works.

Can I use it in my classroom?

Yes, at home and in the classroom. Just don't resell or share the file.

What if they get stuck?

The kit has hint cards and a full answer key. The adult decides when to help.

Get the complete kit